Showing posts with label Teen Violence. Show all posts
Showing posts with label Teen Violence. Show all posts

Saturday, December 27, 2008

Sue Scheff - Parenting Teens - What Video Games do you kids play?

Source: Connect with Kids

Violent Video Games

“You can do anything. Just try to kill him.”

– T.J Trimmer, 12-year-old video game player

12-year-old T. J. Trimmer is playing one of his favorite video games- Mortal Kombat.

The goal, he says simply, is to beat your opponent. “You can do anything,” T.J. says, his fingers frantically manipulating dials and buttons. “Just try to kill him. Like right now I’m attacking this guy with, like, punches and kicks. There are all these special moves that you can use…You attack your opponent….it’ll do more damage to him when you have one of (these) weapons.”

But according to new research from Iowa State University, T.J. isn’t just hurting his opponents.

Researchers studies over 1,500 kids and found that the children who played violent video games were more aggressive afterwards than those who did not.

“They’re not just releasing aggression,” says child psychiatrist Dr. Adolph Casal. “They’re practicing aggression. When we practice something, we get good at it. If we don’t practice something, we don’t get good at it. So spending a considerable amount of time in an aggressive, violent situation on a daily basis, is going to improve our aggression skills.”

Of course, T.J. disagrees. “Like this way, you take your anger out on someone else, but you don’t really take it out on someone. You can take it out on this.”

Experts say parents need to set rules about which games they will allow their children to play and for how long.

Tips for Parents
The video-game industry has undergone a dramatic change since the birth of Super Mario, the happy acrobat who once thrilled children for hours as they played with their Nintendo systems. Today, dark and adult-themed games like Grand Theft Auto and Mortal Kombat are outselling kids’ games. Even Nintendo has switched gears by offering games with edgier subjects like the zombies featured in Resident Evil.

Why has the landscape of the video-game industry undergone such drastic change? Consider these statistics from the Entertainment Software Association:

The average game player is 35 years old and has been playing games for 13 years.
The average age of the most frequent game purchaser is 40 years old.
Forty percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (33 percent) than boys age 17 or younger (18 percent).
In 2008, 26 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.
Thirty-six percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.
In its annual report at the end of 2008, the consumer watchdog organization the National Institute on Media and the Family (NIMF) gave the video-game industry nearly straight-A’s, with particularly high grades in the rating system and retail policies.

Parents, on the other hand, scored an “incomplete” by NIMF, due mainly to their lack of attention to the ratings system and because most don’t use the parental control features on game consoles.

As a parent, how can you prevent your child from becoming exposed to violent or sexually explicit media? You can start by familiarizing yourself with the video game rating system. The Entertainment Software Rating Board (ESRB) rates every video and computer game for age appropriateness (located on the front of the packaging) and, when appropriate, labels games with content descriptions. The ESRB’s current rating standard is as follows:

E: Everyone
T: Teens (13 and older)
M: Mature audiences (17 and older)
AO: Adults only
Children Now, a research and action organization, offers these additional tips for helping you to choose the right video games for your child:

Know your child. Different children handle situations differently. Regardless of age, if your child becomes aggressive or unsettled after playing violent video games, don’t buy games with violence in them. Likewise, if your child likes playing games with characters that look like her or him, purchase games with characters that fit the bill.
Read more than the ratings. While the ESRB ratings can be helpful, they do not tell the whole story. Some features that you may consider violent or sexual may not be labeled as such by the ESRB. In addition, the ESRB does not rate games for the positive inclusion of females or characters of color. The language on the packaging may give you a better idea of the amount and significance of violence and sexuality and the presence of gender and racial diversity or stereotypes in the game.
Go online. The ESRB website provides game ratings as well as definitions of the rating system. In addition, you can visit game maker and distributor websites to learn more about the contents of a game. Some have reviews that will provide even more information about the game.
Rent before you buy. Many video rental stores also rent video games and consoles. Take a trial run before you purchase a game.
Talk to other parents. Find out which games other parents like and dislike as well as which games they let your child play when he or she visits their house. This is a good way to learn about the games that your child enjoys and those that other parents approve of, and to let other parents know which games you do not want your child playing.
Play the games with your child. Know what your child is being exposed to and how he or she reacts to different features in the games.
Talk about what you see. If your child discovers material that he or she finds disturbing or that you find inappropriate, talk about it. This is a great opportunity to let your child know what your values are as well as to help him or her deal with images that may be troubling.
Set limits. If you are worried that your child spends too much time playing video games, limit the amount of time or specify the times of day that video games can be played.
Put the games in a public space. Just as with the Internet, keep your game consoles and computers in public family space so that you can be aware of the material your child is viewing.
Contact the game makers. If you find material that you think is offensive or inappropriate, let the people who make and sell the games know about it. Likewise, let game makers know if you think that a game provides healthy messages or images. They do care what you think!
To make your search easier, the NIMF cites the following video games that are either positive for children or contain negative images for children to avoid:

Positive games for your child:

Guitar Hero World Tour
Rock Band 2
Rock Revolution
Spider-Man: Web of Shadows
Shaun White Snowboard
Games that are inappropriate for your child:

Blitz: The League II
Dead Space
Fallout 3
Far Cry 2
Gears of War 2
Legendary
Left 4 Dead
Resistance 2
Saints Row 2
Silent Hill: Homecoming
References
Children Now
Entertainment Software Rating Board
Federal Trade Commission
Interactive Digital Software Association
Iowa State University
National Institute on Media and the Family

Saturday, July 5, 2008

Sue Scheff: Teen Gun Violence




ByConnect with Kids



“One thing about him—he thought no one would hurt him. He thought, ‘no enemies.’”



– Mickye McGuire-Rush, Gregory’s Mother



Mickye McGuire-Rush sits in her living room and remembers her only son, Gregory. “One thing about him—he thought no one would hurt him. He thought, ‘no enemies,’” she says.



Gregory had no enemies and no protection from random violence. At age 15, he was shot to death by another kid didn’t even know.



“Mistaken identity—Gregory lost his life over something he didn’t even know was going on,” Mickye says.



Violence is killing our kids. Murder is the second leading cause of death among teenagers.



“I saw my friend in the hospital die with a nine millimeter, with a bible over it and we had a prayer before he died. Things change from that,” says one teen.



Changing the violence is exactly what a group of fourth and fifth graders are hoping to do. Some of the girls are step dancing for peace.



“We want the world to be a safe place to live,” says Ebony.



They’re part of a program at school that teaches non-violence as a way of life.



Experts say parents may not be able to prevent their children from becoming victims of violence, but they can teach kids how to handle disagreements peacefully in their own lives.



“It has to do with what you control and what you do not control. You control your own behavior. You control what you do inside that relationship with the people inside that household,” says Dr. John Jenson, psychologist.



“Clearly something is not working and I think to conclude that it’s the kids that aren’t working is inappropriate. We first must look at the environment that we have created as adults for kids to live in,” says Dr. Stephen Thomas, psychologist.



An environment that, so far, has claimed too many lives, including Gregory.



Mickye McGuire-Rush says, “He was my best friend.”



Tips for Parents



After a decade of decline, the number of children killed by gun fire has increased, according to the report Protect Children, Not Guns. This report from the Children’s Defense Fund, used data from the Center for Disease Control and Prevention, to compile this list of statistics:





  • 3,006 children and teens died from gunfire in the United States in 2005—one child or teen every three hours, eight every day, 58 children and teens every week.



    • 1,972 were homicide victims

    • 822 committed suicide

    • 212 died in accidental or undetermined circumstances

    • 2,654 were boys

    • 352 were girls

    • 404 were under age 15

    • 131 were under age 10

    • 69 were under age 5

    • 1,624 were White

    • 1,271 were Black

    • 614 were Latino*

    • 60 were Asian or Pacific Islander

    • 51 were American Indian or Alaska Native






  • The number of children and teens in America killed by guns in 2005 would fill 120 public school classrooms of 25 students each.

  • In 2005, 69 preschoolers were killed by firearms compared to 53 law enforcement officers killed in the line of duty.

  • Since 1979, gun violence has snuffed out the lives of 104,419 children and teens in America. Sixty percent of them were White; 37 percent were Black.

  • The number of Black children and teens killed by gunfire since 1979 is more than 10 times the number of Black citizens of all ages lynched in American history.

  • The number of children and teens killed by guns since 1979 would fill 4,177 public school classrooms of 25 students each.

  • More than five times as many children and teens suffered non-fatal gun injuries.

  • 181 more children and teens died from firearms in 2005 than in 2004—the first annual increase since 1994.

  • 68 more children and teens died from homicide in 2005 than in 2004.

  • 56 more White, 122 more Black, 40 more Hispanic, and 9 more Asian and Pacific Islander children and teens died in 2005 than in 2004.

  • More 10- to 19-year-olds die from gunshot wounds than from any other cause except motor vehicle accidents.

  • Almost 90 percent of the children and teens killed by firearms in 2005 were boys.

  • Black children and teens are more likely to be victims of firearm homicide. White children and teens are more likely to commit suicide.

  • The firearm death rate for Black males ages 15 to 19 is more than four times that of comparable White males.

  • A Black male has a 1 in 72 chance of being killed by a firearm before his 30th birthday; a White male has a 1 in 344 chance.

  • Eight times as many White children and teens committed suicide by gun as Black children and teens.

  • Males ages 15 to 19 are almost eight times as likely as females that age to commit suicide with a firearm.


The following behaviors and actions may be viewed as risk factors indicative of the potential for the initiation of violence by a child or adolescent:





  • Has a history of tantrums or uncontrollable angry outbursts

  • Uses abusive language or calls people names

  • Makes violent threats when angry

  • Has brought a weapon to school

  • Has serious disciplinary problems at school or in the community

  • Abuses drugs, alcohol or other substances

  • Has few or no close friends

  • Is preoccupied with weapons or explosives

  • Has been suspended or expelled from school

  • Is cruel to animals

  • Has little or no supervision and support from parents or a caring adult

  • Has witnessed or been a victim of abuse or neglect

  • Has been bullied and/or bullies or intimidates other kids

  • Prefers TV shows, movies or music with violent themes

  • Is involved with a gang or an antisocial group

  • Is depressed or has significant mood swings

  • Has threatened or attempted suicide


What Parents Can Do
The following are suggestions of ways to help your child or adolescent deal with feelings and/or situations that might lead them to participate in violent behaviors:





  • Give your children consistent love and attention. Every child needs a strong, loving, relationship with a parent or other adult to feel safe and secure and to develop a sense of trust.

  • Children learn by example, so show your children appropriate behavior by the way you act. Settle arguments with calm words, not with yelling, hitting, slapping, or spanking. If you punish children by hitting, slapping, or spanking them, you are showing them that it is okay to hit others.

  • Talk with your children about the violence they see on TV, in video games, at school, at home, or in the neighborhood. Discuss why violence exists in these contexts and what the consequences of this violence are.

  • Try to keep your children from seeing too much violence: limit their TV time, and screen the programs they watch. Seeing a lot of violence can lead children to behave aggressively.

  • Make sure your children do not have access to guns. If you own firearms or other weapons, unload them and lock them up separately from the bullets. Never store firearms where children can find them, even if unloaded. Also, talk with your children about how dangerous weapons can be.

  • Involve your children in setting rules for appropriate behavior at home; this will help them understand why the rules should be followed. Also ask your children what they think an appropriate punishment would be if a rule were broken.

  • Teach your children nonaggressive ways to solve problems by discussing problems with them, asking them to consider what might happen if they use violence to solve problems, and talking about what might happen if they solve problems without violence.

  • Listen to your children and respect them. They will be more likely to listen and respect others if they are listened to and treated with respect.

  • Note any disturbing behaviors in your child such as angry outbursts, excessive fighting, cruelty to animals, fire setting, lack of friends, or alcohol/drug use. These can be signs of serious problems.

  • Don't be afraid to get help for your child if such behaviors exist, and talk with a trusted professional in the community.


References





  • National Center for Injury Prevention and Control

  • National Safety Council

  • SafeUSA - National Center for Injury Prevention and Control

  • Centers for Disease Control and Prevention

  • Children’s Defense Fund

Thursday, March 27, 2008

Parents Universal Resource Experts (Sue Scheff) Dating Violence and Cell Phones



By Connect with Kids




“It’s a loss that you can’t comprehend; it’s a void that can never be filled again.”

– Tom Santoro, father

Studies show that one in three teenage girls has been in a relationship where she has feared for her safety. One in five has been physically abused; one in four has been verbally abused. Even when your daughter is at home, that doesn’t mean she is out of harm’s way.

“The old saying, “If I can’t have her, no one else can’ came true for Lisa,” says Tom Santoro, Lisa’s father.

Lisa Santoro, 18, was brutally murdered by her ex-boyfriend.

“It’s a loss that you can’t comprehend; it’s a void that can never be filled again,” says her father.

In the weeks between their break-up and her death, Lisa’s ex-boyfriend, Timothy Bucholz, began stalking her.

“We found out afterwards that he kept calling her after the breakup. We found out he started to follow her around,” says Santoro.

According to a survey by Teenage Research Unlimited, one in three teens is a victim of cyber-stalking -- harassment either by phone calls or text messages.

“He would call and cry, say that he was upset that she had broken up with him. There were other conversations where he started telling her that he wanted all his stuff back,” says Laura Mejia, Lisa’s friend.

Experts say it can be hard to tell that your teen is being stalked, especially if she has her own cell phone. But there are warning signs.

“You see differences in the way your child behaves. There may be depression, there may be isolation, there may be a nervousness around the telephone ringing. There may be telephone calls coming to your child’s cell phone all hours of the night. You hear the phone ring several times, it‘s the same person,” says Kim Frndak, domestic violence specialist.

“Maybe the child sees the caller ID and puts the phone away,” Frndak continues. “They may or may not want to tell you what’s going on, but that’s a big red flag -- the harassing phone calls and stalking behaviors.”

Frndak says if the harassment continues, call the parents of the stalker.

“You may get some resistance, but there’s absolutely nothing wrong with saying ‘I’m going to call’ because chances are if he’s behaving this way towards your daughter, he’s done it in the past with other people,” says Frndak.

“And she has got to realize you’re doing this for her protection. I know as a teenager they don’t like it, but it’s something you have to do as a parent,” says Santoro.

Tips for Parents

Abuse can be physical, emotional or sexual. Slapping, hitting and kicking are forms of physical abuse that can occur in both romances and friendships. (Nemours Foundation)

Dating abuse is linked to patterns of violence that may negatively affect future relationships. If your child has been abused or is participating in some of the risky behaviors listed above, encourage him or her to seek help from a doctor or mental health professional to cope with emotions or to learn how to stop unhealthy habits and behaviors. (Nemours Foundation)

Emotional abuse (teasing, bullying and humiliating others) can be difficult to recognize because it doesn't leave any visible scars. Threats, intimidation, putdowns, and betrayal are all harmful forms of emotional abuse that can really hurt. (Nemours Foundation)

You may be involved in an abusive relationship when someone …

harms you physically in any way, including slapping, pushing, grabbing, shaking, smacking, kicking, and punching.

tries to control different aspects of your life, such as how you dress, who you hang out with, what you say.

frequently humiliates you or makes you feel unworthy (for example, if a partner puts you down but tells you that he or she loves you).

coerces or threatens to harm you, or harm himself, if you leave the relationship.

twists the truth to make you feel that you are to blame for your his actions.

demands to know where you are at all times.

constantly becomes jealous or angry when you want to spend time with your friends.

If you believe you are in an abusive relationship and you want to end it, experts recommend:
First, make sure you're safe. A trusted adult can help. If the person has physically attacked you, get medical attention or call the police immediately.

Don’t wait; assault is illegal, and so is rape — even if it's done by someone you are dating. (Nemours Foundation)

Avoid the tendency to isolate yourself from your friends and family. You might feel like you have nowhere to turn, or you might be embarrassed about what's been going on, but this is when you need support the most. People such as counselors, doctors, teachers, coaches, and friends will want to help you, so let them. (Nemours Foundation)

Ending abuse and violence in teen relationships is a community effort with plenty of people ready to help. Seek out crisis centers, teen help lines and abuse hotlines. These organizations have professionally-trained staff to listen, understand and help. (Nemours Foundation)

References
Nemours Foundation

Wednesday, February 6, 2008

Teens and Vandalism by Sue Scheff


Teens and Vandalism


The US Department of Justice defines vandalism as “willful or malicious destruction, injury, disfigurement, or defacement of any public or private property.” Vandalism can encompass many different acts, including graffiti, public unrest, rioting, and other types of criminal mischief, like breaking windows or arson. Even seemingly harmless pranks like egging and toilet papering homes are considered vandalism in most states.



Unfortunately, many acts of vandalism may go unnoticed in the home, because teens can easily avoid bringing any evidence back with them. This is why it is of particular importance that parents make an effort to know where their teens are at all times. Keeping an open dialogue with your teen about his schedule and friends can help you to better keep tabs on him. A teen that knows his parents care is more likely to avoid criminally mischievous behaviors in the first place.
If you suspect your teen is engaging in vandalism, don’t be afraid to discuss your fears with your teen. While again, it is important to not be accusatory, you should leave no doubt in your teen’s mind that you believe any act of vandalism- big or small- is wrong.


Often, teens think vandalism is a ‘victimless crime’; in other words, they don’t believe they’re hurting anyone by spray painting graffiti on a brick building, or tossing a few eggs at a neighbor’s car. This kind of thinking is your perfect segue into teaching your teen just how wrong vandalism can be. When your teen defiantly tells you that “nobody got hurt,” explain to them that by spray-painting the façade of his high school, they costs the taxpayers (including you) money to have the graffiti covered and the crime investigated. Remind them that the money for these repairs has to come from somewhere, and that every dollar wasted to fix vandalism is a dollar that must now be cut from somewhere else.


Maybe the school will have one less dance, or will be forced to cut out arts programs or programs for under privileged students. If your teen has been egging homes, point out the waste of food that some families cannot even afford. Remind them that someone will have to scrape the dried egg off your neighbor’s windshield, possibly making him late for work, costing him time and money.


Read more about Criminal Mischief with Teens - Click Here.

Thursday, January 31, 2008

Television and Violence by Connect with Kids


I think when people play video games and people watch videos and they see violence a lot, it just becomes natural to them and it just doesn't seem bad anymore, and it really is.”

– Donovan, 15

New research about the influence of media violence on children may offer a startling new way to predict who will grow up to be a violent adult: find out how much violence on television and in the movies children watched when they were 6, 8 or 10 years old.

When they watch television, movies and video games, Benford and his buddies are impressed by the violence.

“I just think it’s pretty cool -- blow up somebody,” says Benford, 16.

“Just stuck him on a hook and it came through the stomach,” says Seth, 15.

“And his guts go everywhere,” says Benford.

How powerful is media violence? Researchers at the University of Michigan have been tracking more than 800 children for more than 40 years. They started in 1960 and they found that the more young children were exposed to media violence, the more likely they were to end up as violent adults. In fact, media violence was a better predictor of later crime and violence than poverty, substance abuse or even abusive parents.

“Television is on in the average American home about eight hours a day. At the same time, people are engaged in what we call interpersonal familial conversations with one another for about four minutes a day. So where are they getting their messages? Clearly they’re getting their messages from the media,” says Art Silverblatt, PhD, professor of communications.

Experts say the message is that violence is normal.

“They become desensitized to aggression and violence. And I think that the more they’re exposed to it as well, the more they’re likely to use that form of behavior to solve problems,” says Jennifer Kelly, Ph.D., psychologist.

“I think when people play video games and people watch videos and they see violence a lot, it just becomes natural to them and it just doesn’t seem bad anymore, and it really is,” says Donovan, 15.

Experts say parents can’t eliminate all media violence in a child’s life, but they can use a violent scene to teach kids about the reality of it.

“Talk about what you think happened to that person’s family … the mourning that occurred and how the parents or somebody else’s life could be changed as a result of this aggressive violent act,” says Kelly.

Tips for Parents

Advice from the National Institute on Media and the Family (NIMF):

Limit game-playing time to no more than one hour per day.

Play with your child to become familiar with the games.


Provide alternative ways for your child to spend time.

Require that homework and jobs be done first; use video game playing as a reward.

Do not put a video game set in a child’s room where he/she can shut the door and isolate himself/herself.


Talk about the content of the games.

Ask your video store to require parental approval before a violently rated video game can be rented by children.

When buying video games for your child, it is important to purchase games targeted to his/her age group. The Entertainment Software Rating Board (ESRB) rates every video and computer game for age appropriateness (located on the front of the packaging) and, when appropriate, labels games with content descriptions. The ESRB’s current rating standard is as follows:

EC – Early Childhood (3 and older)
E – Everyone (6 and older)
E10+ – Everyone (10 and older)
T – Teens (13 and older)
M – Mature audiences (17 and older)
AO – Adults Only
RP – Rating Pending

Talk to other parents. Find out which games other parents like and dislike, as well as which games they let your child play when he/she visits their house. This is a good way to learn about the games that your child enjoys and those that other parents approve of, and to let other parents know which games you do not want your child playing. (ESRB)

Know your child. Different children handle situations differently. Regardless of age, if your child becomes aggressive or unsettled after playing violent video games, don’t buy games with violence in them. Likewise, if your child likes playing games with characters that look like him/her, purchase games with characters that fit the bill. (ESRB)

References

National Institute on Media and the Family (NIMF)
The Entertainment Software Rating Board (ESRB)